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Re: objects in loop
- Subject: Re: objects in loop
- From: davidf(at)dfanning.com (David Fanning)
- Date: Wed, 31 Jan 2001 06:51:39 -0700
- Newsgroups: comp.lang.idl-pvwave
- Organization: Fanning Software Consulting
- References: <958m01$u18$1@nnrp1.deja.com>
- Xref: news.doit.wisc.edu comp.lang.idl-pvwave:23329
Murray Shearer (shearerm@bp.com) writes:
> The problem is this bit of code is part of a program for creating
> animations of data. When I want to change the instrument location I
> destroy the model and recreate from scratch, which also works (for the
> first couple of animations at least). However after a few loops IDL
> turns into a memory gobbling monster, windows has a whine about running
> out of memory and promptly collapses into a gibbering heap (this may be
> because I am running 5.3 in Win2000?).
This sounds suspiciously like a a problem I ran into
last week, which turned out to be a hardware rendering
issue. By switching to software rendering, the problem
completely disappeared. In any case, turning software
rendering on is the FIRST thing I check when I have
ANY kind of problem with object graphics. It solves
about 80% of my problems. :-)
I think you solved your other problem correctly by
using a container object.
Cheers,
David
--
David Fanning, Ph.D.
Fanning Software Consulting
Phone: 970-221-0438 E-Mail: davidf@dfanning.com
Coyote's Guide to IDL Programming: http://www.dfanning.com/
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